Development continues on my indie game : Ashworld 2 - Paradise lost, an open world extraction shooter taking elements from Arc Raiders, Zero Sievert and RPG's. Improving the driving, car graphics, and tackling that big old Save and Load game functionality.
Stacked Sprite Viewer: https://jontopielski.itch.io/stacked-sprite-viewer
► All Orangepixel games on Steam:
https://store.steampowered.com/developer/orangepixel
CONNECT:
►WEBSITE: http://www.orangepixel.net
►DISCORD: https://discord.gg/orangepixel
►NEWSLETTER: https://www.orangepixel.net/signup/
► Business: support[ at ]orangepixel.net
#gamedev #indiedev #programming
SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
► http://www.orangepixel.net
I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.