Day 27 of game development on an open world extraction shooter
Dev logs
23:00
Almost a full month of indie game development on my new game: an open world extraction shooter like Arc Raiders and Zero Sievert. And it's starting to feel like a fun game! With still months of code and pixel art to be done, we are getting some where.
► All Orangepixel games on Steam:
https://store.steampowered.com/developer/orangepixel
CONNECT:
►WEBSITE: http://www.orangepixel.net
►DISCORD: https://discord.gg/orangepixel
►NEWSLETTER: https://www.orangepixel.net/signup/
► Business: support[ at ]orangepixel.net
#gamedev #indiedev #programming
SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
► http://www.orangepixel.net
I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
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Day 27 of game development on an open world extraction shooter



