In this video, I describe the implementation of a novel approach I developed for global illumination in my voxel engine: Hierarchical Voxel Irradiance Caching.
Music (in order):
C418 - Certitudes: https://youtu.be/CIs0cKZ2_A4
C418 - Preliminary Art Form: https://youtu.be/hMD1lKD7EnU
C418 - Lost Cousins: https://youtu.be/tL3yqQJ0gbQ