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Revamping the entire UI of my Dwarven RPG | cave devlog #4

Revamping the entire UI of my Dwarven RPG | cave devlog #4

5 min
One of the biggest issues of cave was that every session was temporary. In this video I give you a deep dive into the save game system I have implemented with Godot Engine. ๐Ÿ‘‰ Join my Discord now! https://discord.gg/sJjsksEwDq โŒš Timestamps 0:00 Intro 0:13 Implementing save games 0:57 The codebase is a mess! 1:55 User interaction 2:50 The new idea 3:48 Community feedback 4:44 Outro ๐ŸŽฎ play cave now for FREE: https://bitbrain.itch.io/cave ๐Ÿค follow me on Twitter: https://twitter.com/bitbrain_ ๐Ÿ“ my blog: https://bitbrain.github.io #gamedev #devlog #godot #pixelart #gamedevelopment #cave #gamedevlog #bitbrain Music Credits ๐ŸŽง 'cave OST' by Laslo Jott https://laslojott.bandcamp.com/ ๐ŸŽง 'Yoghurt' and 'Vue' by xyce https://xyce.bandcamp.com ๐ŸŽง 'Blue Boi' and other tracks by LAKEY INSPIRED https://soundcloud.com/lakeyinspired/blue-boi