What's New in 6.4

layer support 06:25 OnMouse behaviour for Input System 06:44 Evaluate entry transitions in state machines 07:27 Node based editor tools with Graph Toolkit 07:50 Redesigned statistics window 08:57 Render pipeline converter updates 09:57 Mesh LOD preview improvements 10:57 Terrain properties node in Shader Graph 11:17 HDRP volumetric density cut-off 11:46 Project auditor now built into the Unity Editor 13:31 Adaptive performance scalers 14:17 Build size reduction by disabling physics modules 14:39 ECS as a core package 15:05 PSO tracing and warming 15:27 Direct storage #Unity #UnityEngine #Unity64
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What's New in 6.4

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