What's New in 6.4
Dev logs
16:28
layer support
06:25 OnMouse behaviour for Input System
06:44 Evaluate entry transitions in state machines
07:27 Node based editor tools with Graph Toolkit
07:50 Redesigned statistics window
08:57 Render pipeline converter updates
09:57 Mesh LOD preview improvements
10:57 Terrain properties node in Shader Graph
11:17 HDRP volumetric density cut-off
11:46 Project auditor now built into the Unity Editor
13:31 Adaptive performance scalers
14:17 Build size reduction by disabling physics modules
14:39 ECS as a core package
15:05 PSO tracing and warming
15:27 Direct storage
#Unity #UnityEngine #Unity64




