Industry Fundamentals: Optimize the CAD Model

Preparing raw CAD data for real-time rendering is a critical first step for Unity Industry developers. This tutorial focuses on manual and semi-automatic optimization techniques using the Asset Transformer Toolkit. Learn about how to reduce poly counts and fix common geometry issues to ensure your 3D model performs efficiently in the simulation scene. Topics covered: ✅ Optimize your 3D asset, including: ✅ Decimation (poly count reduction) ✅ Fixing normals ✅ Removing holes ✅ Cleaning up the hierarchy for better scene management The Industry Fundamentals template is built using Unity 6.4, with Windows as the recommended platform for use. Get access to the Industry Fundamentals template: 1. If you are a Unity Industry subscriber: Open the Unity Hub, create a new project, and search for Industry Fundamentals or go to the Learning category for templates using Unity 6.4. 2. If you are not a Unity Industry subscriber: Get a free Unity Industry trial (https://on.unity.com/UnityIndustryTrial0426). Once complete, follow the same steps as above. Read more about the template: https://on.unity.com/IndustryFundamentals #Unity #UnityIndustry #IndustryFundamentals
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Industry Fundamentals: Optimize the CAD Model

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