My 2D Game Was Boring. So I Over-Engineered My Physics
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This video showcases my attempt to create a 'WOW' factor in my 2D game - surgebound. Without any true art skills to speak of, I've been attempting to make my game visually pop in OTHER ways - specifically up until now it's mostly been shader work. Now, I have some pretty awesome physics I can play around with!
I really hope you enjoy!
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My 2D Game Was Boring. So I Over-Engineered My Physics



