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Why Do Games "Feel" Good? | Project Feline Devlog #29
Dev logs
12:41
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MERCH: https://projectfeline.com/shop Become a supporter: https://patreon.com/raymondafcripps Join our Discord: https://projectfeline.com/discord Soundtrack: https://soundcloud.com/raymondafcripps/sets/project-feline-demos Inspiration: https://open.spotify.com/playlist/1EaGjLuevUBdAflTd09f4s In this devlog, we'll be exploring how I used "game feel", an illusive art that marries input and aesthetics at a core level, to "juice up" my upcoming anime-style parkour game, Project Feline! Like and subscribe for more videos on indie game development! Follow @raymondafcripps Twitch: https://twitch.tv/raymondcripps Facebook: https://facebook.com/raymondafcripps Instagram: https://instagram.com/raymondafcripps Twitter: https://twitter.com/raymondafcripps My Games Play on Itch: https://raymondafcripps.itch.io My Art ArtStation: https://artstation.com/raymondafcripps DeviantArt: https://deviantart.com/raymondafcripps My Music Spotify: https://spoti.fi/2nAcinI Apple Music/iTunes: https://apple.co/2zYqtoA Google Play: https://goo.gl/CUYch9 Bandcamp: https://raymondafcripps.bandcamp.com SoundCloud: https://soundcloud.com/raymondafcripps DISCLAIMER: Project Feline is in pre-production at the time of recording. Gameplay footage may not represent the final product. For more information, visit the development roadmap: https://projectfeline.com/roadmap Top-Tier Patrons Totilot wolf_illustrator Paul Sung Dexo Chronicles Caeh The French Spy Yokida Sez La'Cube Mark Gomez Credited-Tier Patorns Alekren Kelly Johnson Paul Sempelmann Juan Ramón Espinosa Pedrero Winbyy Leonardo L. CallMeRichies walker frederick magnusmeus R38B megafrogadier Nelson Melendez OddMan Kevin Horkaew ThisGuy Featured Fan Artists BANNY rinsitsko StarLIghtZ_NULL Credits Thumbnail featuring fan artwork by BANNY, edited by Raymond Cripps. 343 Industries Halo 4: https://www.halowaypoint.com/en-us/games/halo-4 Halo: Reach: https://www.halowaypoint.com/en-us/games/halo-reach Broke For Free High School Snaps: https://freemusicarchive.org/music/Broke_For_Free/Slam_Funk/Broke_For_Free_-_Slam_Funk_-_06_High_School_Snaps Licensed under CC BY 3.0: https://creativecommons.org/licenses/by/3.0/legalcode Only Instrumental: https://brokeforfree.bandcamp.com/track/only-instrumental Licensed under CC BY 3.0: https://creativecommons.org/licenses/by/3.0/legalcode Crystal Dynamics Rise of the Tomb Raider: https://square-enix-games.com/games/rise-of-the-tomb-raider-20-year-celebration Cutside Secret Of 3rd Planet: https://blocsonic.com/releases/track/bsmx0170-disc-1-cutside-secret-of-3rd-planet Licensed under CC BY-NC-SA 4.0: https://creativecommons.org/licenses/by-nc-sa/4.0 Deck Nine Life Is Strange: Before the Storm: https://square-enix-games.com/games/life-is-strange-before-the-storm Fascinating Earthbound Objects Pangs: https://transient.bandcamp.com/track/pangs Licensed under CC BY-NC-SA 3.0: https://creativecommons.org/licenses/by-nc-sa/3.0 Platinum Games Vanquish: https://www.sega.com/games/vanquish%E2%84%A2 Porter Robinson & Madeon Shelter (Official Video) (Short Film with A-1 Pictures & Crunchyroll): https://youtu.be/fzQ6gRAEoy0 Respawn Entertainment Titanfall 2: https://www.ea.com/games/titanfall/titanfall-2 Sidearm Studios Niagara Footstep VFX: https://www.unrealengine.com/marketplace/product/niagara-footstep-vfx Sonic Team Sonic Generations: https://www.sega.com/games/sonic-generations Steve Swink Game Feel: A Game Designer's Guide to Virtual Sensation: http://www.game-feel.com Treyarch Call of Duty: Black Ops III: https://www.activision.com/games/call-of-duty/call-of-duty-black-ops-3 Tom Winandy SFX Footsteps Sound FX - Metal: https://www.unrealengine.com/marketplace/product/footsteps-sfx-metal Tommy Tran Unreal Engine 4 Paint Filter Tutorial: https://www.raywenderlich.com/100-unreal-engine-4-paint-filter-tutorial Copyright © 2020 Raymond Cripps. All rights reserved. Project Feline™ and the Project Feline™ logo are trademarks of Raymond Cripps. All other company and product names, marks and logos are trademarks of the companies with which they are associated. #gamedev #gamefeel #devlog
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Why Do Games "Feel" Good? | Project Feline Devlog #29
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