Making Lots of Bosses for my Indie Game

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In this episode I create a bunch of bosses for my physics based boxing game while trying to stay on track with the game over the winter season. This is a devlog in my Punch A Bunch series, a game I am developing by myself in Unreal Engine 4. 💥 Wishlist Punch A Bunch on STEAM 🥊 👉https://store.steampowered.com/app/1512590/Punch_A_Bunch/ 📜 Awesome Courses I took to Learn GameDev* GameDev.tv links (The teacher's own website, usually a better deal than Udemy). - UE4 blueprints course: https://tinyurl.com/5h5jmp7y - UE4 C++ course: https://tinyurl.com/26k6rfz5 - Unity course (best course I ever took): https://tinyurl.com/297yux69 Udemy links (check above links first, usually a better deal): - UE4 blueprints course: https://tinyurl.com/ybkqez34 - UE4 C++ course: https://tinyurl.com/y8bbmtfw - Unity course (best course I ever took): https://tinyurl.com/ycavc4sv ❤️ Social • Instagram: https://www.instagram.com/lordponty/ • Twitter: https://twitter.com/Pontypants • Discord: https://discord.gg/Q3vuuupYqg 🛠️ I use Milanote and Notion to organize my work https://milanote.com/ https://www.notion.so/ 🎵 Music Joel Corelitz - Eastward Soundtrack http://joelcorelitz.com/ I get all my other music from Epidemic Sound - Check them out! Epidemic Sound: https://www.epidemicsound.com/referral/gotunh/ *Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!* Similar videos you might enjoy Sebastian Lague - Trying to Improve My Geography Game with More Real-World Data https://youtu.be/UXD97l7ZT0w