Making A Coloring Book That Animates Itself (Alive Paint Devlog)

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How do you make a digital coloring book better than the physical one? 🧐 • Check this game out on Steam: https://store.steampowered.com/app/1706480 • Patreon blog: https://www.patreon.com/Khud0 • My games: https://store.steampowered.com/bundle/15522/Khud0Bedn0/ • Discord: https://discord.gg/NMe8DcU • Twitter: https://twitter.com/Khud0Steam 00:00 - Alive Paint is now out on Steam! 00:11 - How does this game work? 00:20 - 1 game per month? Hah! 00:39 - Why I made this game 00:48 - Digital vs physical 01:26 - Devlog begins 01:36 - Polishing too early (again) 02:06 - Why it took so long 02:18 - What it takes to make 1 level 04:18 - Content or polish first? 04:58 - Secret knowledge 05:24 - Funny bug 06:08 - Final touches 06:58 - More content Finally, a new indie game devlog on the Khud0 - Indie Game Dev channel! To all the creative kids, teenagers, and their parents: meet a digital coloring book that animates itself! Paint its desaturated pages with vibrant colors to breathe life into its inhabitants, and they will show you a little performance in return! Thanks to being digital, Alive Paint doesn't require art supplies, it allows you to change your mind and recolor any picture as many times as you want, and its main coloring tool (the "paint bucket") will help you fully colorize a page in a matter of just a few minutes! Whether you're an indie gamedev yourself, or you're interested in games made with Unity for some other reason, I'm looking forward to seeing you in my next Unity devlog! Make sure to subscribe so that you don't miss it. ;)