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Blender is Officially Cooked

Blender is Officially Cooked

9 min
✅ Get Cave Engine: https://uniday.studio/cave ➡️ My Discord Channel: https://uniday.studio/link/discord ✅ Buy me a Coffee (Patreon): https://uniday.studio/link/patreon Stove is my vibe-coded 3D modeling software and lightweight Blender alternative built specifically for creating game assets. In this update, I showcase the new multi-object project system, which allows you to create, duplicate, organize, switch between, and paint multiple 3D models inside the same Stove project. I also demonstrate Stove’s minimal interface, modeling and painting workflow, OBJ import and export, stylized pixel-art rendering, and the overall vision behind building a simpler 3D modeling tool for indie game development. Stove is still a work in progress, but a downloadable version and lifetime license are planned. ➡️ Chapters: 00:00 Stove Is Back 00:42 Why Build a Blender Alternative? 02:11 Stove’s Minimal Interface 03:38 Multiple Objects Per Project 05:19 Importing and Exporting OBJ Models 07:13 Pixel-Art Painting 07:43 When Will Stove Be Available? ························································ ► Uniday Studio By: Guilherme Teres Nunes