Indie Game Devlog #89 ~ How New Enemies Can Aid Game Design

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0:00 | Intro 0:36 | Backing the Storyline 0:58 | Bandits 1:35 | Barbarians 2:30 | Conclusion Steam: https://store.steampowered.com/app/1202440 In this video I share how adding new enemies helped me in solving some game design problems. Peasant Uprise sets a group of peasants on a deadly quest against the new lord that has taken over their province. Unskilled in the arts of war they will use their only known skills to regain control of Swayne. Peasant Uprise uses RPG and strategy elements to expose a unique experience with a rich story. ------------------------------------------------------------------------------------ • Peasant Uprise: http://www.peasantuprise.com • Discord: https://discord.gg/PcpMSR3 • Reddit: https://www.reddit.com/r/PeasantUprise/ • Instagram: https://instagram.com/gamesinhouse/ • Facebook: https://www.facebook.com/Games-In-House-1078029715690972/ • Twitter: https://twitter.com/gamesinhouse ------------------------------------------------------------------------------------ Intro Music: "Electronic - Ambience 2" by IPREB205 is licensed under a Creative Commons License. Source: https://soundcloud.com/ipreb205/electronic-ambience-2 Music: "Timber Town" Source: https://soundcloud.com/user501536590/medieval-music-instrumental-5 ------------------------------------------------------------------------------------ #rpg #strategy #indie #devlog