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How I Made Real-Time Shadows in 2D

How I Made Real-Time Shadows in 2D

Published
Length24 min
Idle Fisher Demo Out Now! https://store.steampowered.com/app/4450880/Idle_Fisher_Demo/ I wanted real-time shadows in my 2D game… which turned out to be way harder than expected. After trying everything from fake sprite distortion to full 3D, I ended up building a custom height map system that actually works. While editing the video, I found someone who did something similar: Barney Codes - Height Map Shadows: https://www.youtube.com/watch?v=bMTeCqNkId8 Chapters 0:00 Intro 0:54 Demo Out Now! 1:14 Distortion 3:13 Standing Sprites 6:35 Full 3D 7:22 Giving Up… 11:18 Shadows 17:39 Character Shadows 20:26 Problems 23:18 Conclusion