In today’s video we will be looking at what is required to get Hand Interaction Rigs setup including differences between using a Interaction SDK Rig with controller support versus a Rig with Hands or using a Controller that renders Hands with poke and grab interactions.
📢 Meta Interaction SDK Features covered today:
📌 Hand Interactors such as Hand Poke and Hand Grab Interactors
📌 Synthetic Hands for Controllers and Hand Tracking
📌 Grab Strength Indicator for Controllers and Hand Tracking
📌 Poke Interactables
📌 Grab Interactables
📌 Automatic Toggle of Controllers vs Hand Tracking
🥽 Download Oculus Integration from:
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👉 Watch Oculus Hand Pose Recorder video to learn how to record hand poses during grab interactions: https://youtu.be/P8e77ZO-AEo
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