GAMES
IN PROGRESS
Topics
Indie games
Misc
Advertise
Latest Videos
Suggest a youtuber
Games in Progress
Sponsored
Reach indie game developers and gaming enthusiasts across the site. Book a banner ad on every page.
Advertise from $5/day
Home
/
Indie Game Developers
/
Blargis
/
Optimizing my Game so it Runs on a Potato
Optimizing my Game so it Runs on a Potato
Published Apr 24, 2024
ยท
19 min
Blargis
117.0K subscribers
Development tools & assets
Watch on YouTube
Videos
Overview
About
In 6 months I've taken my Godot game, Bloodthief, from 9 fps to 60 fps on this potato of a computer. Here are all the things I did to make that happen! โค WISHLIST BLOODTHIEF ON STEAM: https://s...
Show more
More from Blargis
View all videos
last month
23:28
last month
Annoying Roguelikes
2 months ago
1:25
2 months ago
Blackout Jack - Official Trailer
3 months ago
18:34
3 months ago
Making a Card Game Where You Gamble Your Life
8 months ago
33:27
8 months ago
How Speedrunners Broke My Game
9 months ago
9 months ago
Exploring Swamps
9 months ago
9 months ago
Playing Bloodthief User Maps
10 months ago
16:07
10 months ago
Results After Releasing My First Game on Steam
Similar tutorials
All tutorials
3 months ago
27:28
3 months ago
I Tried Optimizing my Rubik's Cube Solver
2 weeks ago
17:33
2 weeks ago
New Game Meets Old Mistakes
4 weeks ago
55:14
4 weeks ago
ls AI Code Actually BAD?
last month
1:32:38
last month
Why Hands-First Is the Future of XR And How to Build It in Unity Today
4 months ago
1:00
4 months ago
Unity AI Open Beta | Launch Trailer
2 months ago
10:04
2 months ago
6 DEVS Make a GAME without COMMUNICATING! (titanic edition)
3 days ago
7:39
3 days ago
New Unity Editor features to speed up your workflows