๐ฅ How to get 10,000 Wishlists when you announce your game! https://cmonkey.co/gameannouncement make ANY game!
โ FREE Game Dev Insights! https://cmonkey.co/gamedevreportnewsletter
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๐ฌ Does getting 1,000 wishlists when you announce your game mean it'll make $1 million? Not quite but maybe! I dig into the numbers behind that idea, explain why correlation isn't a guarantee, just statistics, and look at what a weak announcement might tell you before you invest years into development.
TIMESTAMPS
00:00 Intro
00:12 Validating your game idea early
01:27 First two weeks: Wishlist benchmarks
01:59 Wishlist numbers and revenue tiers
02:27 Why these numbers aren't guarantees
03:08 Wishlist and revenue correlation
03:34 Why announcements need external traffic
04:15 Wishlist counts and review outcomes
04:51 Is a weak announcement a bad sign?
05:10 Developer inexperience and marketing
05:47 Experienced developers have advantages
06:30 Weak concepts and missing hooks
07:44 What to do if your game gets no traction
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 9 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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