2 months ago13:472 months agoAdding Rokoko Motion Capture to my Monster Hunting Game | Vicious Legacy Devlog #9 #unity3d #devlog
last year1:02last yearAspects System: Simplifying Game Logic and Character Traits #devlog #unity #gamedesign #gamedev
last year1:16last yearMaking My DREAM GAME (and failing?) #gamedev #solodev #devlog #gamedevblog #gamedesign #unity
last year0:25last yearOld Hero's Secret Weapon - Procedural Narrative! #devlog #gamedevblog #gamedesign #solodev
last year0:52last yearMonster Learns to SURVIVE! AI Game Dev Secrets #devlog #gamedevblog #gamedesign #unity #gamedev
last year0:37last yearGOAP: The AI Trick That Makes Games INSANELY Smart! #devlog #gamedevblog #gamedesign #gamedev
last year0:29last yearmonster head tracking - easy wins for game feel! #gamedevblog #gamedesign #gaming #unity
last year1:58last yeargame audio - make your hits feel powerful! #devlog #gamedevblog #gamedesign #unity #indiegame
last year1:00last yearvoxel blood effect in unity #devlog #gamedevblog #gamedesign #roguelike #viciouslegacy #gaming
last year0:51last yearself discovery in my procedural game #devlog #gamedev #gaming #unity #roguelike
last year14:22last yearMORE Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #8 Unity
last year14:45last yearCombat Overhaul |PART 2| For my Monster-Hunting RPG Roguelite Unity Game | Vicious Legacy Devlog #7
last year18:04last yearCombat Overhaul |PART 1| For my Monster-Hunting RPG Roguelite Unity Game | Vicious Legacy Devlog #6
last year18:51last yearCreating Smarter Dynamic AI in Unity for my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #5
2 years ago6:472 years agoVicious Legacy MAJOR ANNOUNCEMENT! Big Changes, New Plans, and What’s Coming in 2025!
2 years ago0:552 years agoRemember, it's okay to take a breather and come back refreshed. What's your go-to creative outlet?
2 years ago2 years agoUnleash the power of A.R.C.H.I.V.I.S.T for world-building and lore creation! 🌍✨Vicious Legacy
2 years ago0:592 years agoUncover quests through character stories in Vicious Legacy's gameplay📚✨ #indiegamedev #devlog #unity
2 years ago0:582 years agoProcedural human entities! 🧠✨ Stay tuned for part two! 📚✨Vicious Legacy #indiegamedev #devlog #unity
2 years ago2 years agoDive into the world of deep lore and storytelling 📚✨ Vicious Legacy #indiegamedev #devlog #unity
2 years ago0:552 years agoStruggling with combat targeting in game development? 🎮💥 Vicious Legacy #indiegamedev #devlog #unity
2 years ago0:572 years agoDive into player stats and gameplay mechanics! 🎮💥Vicious Legacy #indiegamedev #devlog #unity
2 years ago0:542 years agoDynamic combat system inspired by Project Zomboid 🎮💥 Vicious Legacy #indiegamedev #devlog #unity
2 years ago0:592 years agoUnleash chaos with a modular combat system! 🎮💥 Vicious Legacy #indiegamedev #devlog #unity
2 years ago0:572 years agoStrategic monster hunting and preparation mechanics🎮💥 Vicious Legacy #indiegamedev #devlog #unity
2 years ago13:282 years agoProcedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #4
2 years ago2:362 years agoVicious Legacy END OF YEAR UPDATE. My Monster-Hunting RPG Roguelite | Vicious Legacy Xmaslog #0
3 years ago13:063 years agoModular Combat and Player Stats in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #3
3 years ago12:163 years agoProcedurally Animated Monsters in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #2
3 years ago11:583 years agoMy Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #1
3 years ago11:233 years agoMy Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #0