Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #4

Welcome to the fifth devlog for my procedurally generated monster-hunting game, Vicious Legacy! In this episode, we look at a system I'm designing for procedural storytelling within Vicious...
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Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #4

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