MORE Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #8 Unity
https://www.youtube.com/watc...Support the development on Patreon: https://www.patreon.com/viciouslegacygame
Welcome to the 9th devlog for my procedurally generated monster-hunting game, Vicious Legacy! In this episode, we take another look at ARCHIVIST and bring it from the abstract to the concrete.
Made in Unity HDRP.
Please share any questions or comments below.
Vicious Legacy
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Watch the first episode: https://youtu.be/9Hr1JkFoKZk
OFFICIAL DISCORD! https://discord.gg/QwsN5zVBbC
Support the development on Patreon: patreon.com/viciouslegacygame
Website: https://www.viciouslegacygame.com.au
Instagram: https://www.instagram.com/viciouslegacyaus/
Email: viciouslegacygameinfo@gmail.com
Chapters
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00:00 Intro
01:50 Entities
04:37 Events
06:08 Aspects
07:34 History Generation
09:15 Seed Entities
10:25 All Together
13:47 Patreon Credits
My Other Stuff
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(art)
https://www.artstation.com/originsc/
(music)
https://soundcloud.com/sean-cashman-272724564/acoustic_fullpass1
#devlog #unity #indiegame #indiedev #rpg #roguelike
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MORE Procedural Storytelling in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #8 Unity