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Join us for a deep dive into Unity DOTS with the developers behind NIMRODS, a gun-crafting bullet heaven survival roguelike. We’ll talk through how the team ported a GameObject-only demo into a full-fledged DOTS game - one that can handle thousands of projectiles, modifiers, and enemies on screen at once. Along the way, they’ll share what worked, what they learned the hard way, and what they’d do differently next time.
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NIMRODS x DOTS: Scaling to 100k+ bullets