Getting the Character in-game and Water Guns | Game Dev Update 12

I've had a little break but this week I've started easing myself back into working on the project again. I've imported my anime inspired character into Unreal and began implementing the block out animations. In order to make more animations to fill out our existing ones I needed to create a finalized water gun design, so that is what I worked on next in blender. ♫ Music ♫ šŸ•® Chapters šŸ•® 00:00 Introduction 01:25 Forward Walk Animations 03:04 Side Stepping 06:12 Water gun Model 07:40 Wrap up Patreon: https://www.patreon.com/Facepalme Long Play Channel: https://www.youtube.com/channel/UCzOluuJezYEM1wP4Kd0EPhg
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Getting the Character in-game and Water Guns | Game Dev Update 12

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