Game Overworld Tutorial (GODOT)
https://www.youtube.com/watc...utm_content=youtube_2025_godotgameoverworld
Create fully-fledged 3D levels in Godot!
Action-adventure games hinge on immersive environments, and creating compelling levels is a crucial skill for any game developer. In this course, you’ll create two distinct 3D levels—an overworld imported from Blender and a modular castle built with Godot’s grid maps—while enhancing them with custom shaders for water, grass, and lava to blend functionality with visual appeal. By the end, you’ll have the skills to complete your own fully-fledged action-adventure game, ready to expand into more complex 3D projects.
A solid understanding of Godot, GDScript, and spatial shaders (optional) is needed for this course.
You’ll learn how to:
- Import 3D levels from Blender
- Create modular levels with grid maps
- Build shaders for water, grass, lava
- Implement level transition systems
- Add environmental variety for player immersion
- Implement item pickups
… and more!