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If you are using modular assets to build your scenes, you can improve performance by combining them into a single mesh. Unity's Mesh.CombineMeshes method makes this efficient. All you need is a parent object with a Mesh Filter component and a Mesh Renderer component with a shared material assigned. Learn more in docs: https://on.unity.com/CombineMeshesDoc Find more free Unity learn resources: https://on.unity.com/Learn #gamedev #unitytips #unity3d #unitylearn
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Unity 6 tips: Combine Meshes #gamedev #gamedevelopment #unity