UI Toolkit Series: SVG Support in Unity 6.3 LTS

Say goodbye to blurry icons. In this video we cover how to use Scalable Vector Graphics (SVGs) in UI Toolkit to keep your interfaces razor-sharp at any resolution. We also look at the differences between SVG vs. bitmaps: See why vector graphics stay smooth while bitmaps blur when scaled. If you are getting started with UI Toolkit, make sure to check out the following resources: ➡️ Dragon Crashers: https://on.unity.com/DragonCrashersTutorial ➡️ QuizU: https://on.unity.com/Quiz_UI_ToolkitSample ➡️ UI Toolkit e-book: https://on.unity.com/UIToolkitEbook ➡️ Bagel Game: https://on.unity.com/BagelGame ➡️ Documentation: https://on.unity.com/UIToolkitManual #Unity6 #UIToolkit #LearnUnity #UnityTutorial #GamedevTip
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UI Toolkit Series: SVG Support in Unity 6.3 LTS

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