UI Toolkit Tutorial: Custom Shaders for UI Toolkit (6.3)

With Unity 6.3 LTS, you can now use custom shaders in UI Toolkit. Watch this video to learn about how to create dynamic, interactive UI effects using Shader Graph. You’ll get the steps for building a reactive, glowing button from scratch and learn how to drive shader parameters with C# for high-performance, responsive interfaces. What’s Covered: - UI Shader Graph Template: Getting started in Unity 6.3. - Building the Glow: Creating a radial mask with Shader Graph nodes. - USS Integration: Using the new -unity-material property. - C# Scripting: Making UI elements react to hover and pointer events. - Performance: Tips for batching and material sharing. #Unity6 #UIToolkit #ShaderGraph #GameDev #UnityTutorial
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UI Toolkit Tutorial: Custom Shaders for UI Toolkit (6.3)

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