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Tips for 3D character lighting from a professional CG artist

Tips for 3D character lighting from a professional CG artist

Published
Length7 min
TopicArt, design and animation
Alfonso Caparrini from Lapsus Games shares insights into how the studio's CG animation background shaped the distinct character lighting solutions in _NODE: The Last Favor of the Antarii._ Learn about their approach to preserving character readability in dark, atmospheric settings, and how they adapted film lighting techniques for real-time game development constraints. Timestamp: [0:00] Intro [1:11] Creating a character light rig [3:15] Custom tool for normalizing light vectors [4:05] Applying modifiers [4:15] Environment design [5:13] A look in-game [5:57] Adaptable light rig code [6:43] Outro Play NODE: The Last Favor of the Antarii: Play NODE: The Last Favor of the Antarii: https://on.unity.com/NODESteam Read Lapsus Games’ blog on creating atmospheric environments on a budget: https://on.unity.com/NodeLighting Follow Unity on social 🦋 Bluesky: https://bsky.app/profile/unity.com 👩🏻‍🏫LinkedIn: https://www.linkedin.com/company/unity/ 📸 Instagram: https://www.instagram.com/unitytechnologies

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