https://www.youtube.com/watc...
Learn how to maximize graphics performance on different platforms with Unity 6.3LTS. Leverage modern graphics APIs like DX12, Metal, and Vulkan, and utilize in-Editor level-of-detail generation. Discover multiple optimizations added since Unity 6, such as the new Renderer User Data for the SRP batcher and optimized post-processing effects. Get practical insights on how to improve visual fidelity, leveraging recent improvements like Adaptive Probe Volumes and rotated reflection probes in URP, or upcoming ones like High Definition Render Pipeline support on portable consoles and Surface Cache real-time diffuse global illumination. #Unity #Unite2025 #UnityEngine
Home
/
Indie Game Developers
/
Unity
/
Glow up your graphics with Unity 6.3LTS and beyond | Unite 2025