https://www.youtube.com/watc...
Most studios start with a pitch deck. We started in the YouTube comments. This talk shares how we grew Fateless from a gaming community into a full studio with $14M raised and hundreds of thousands of players—before launch. By building in public and involving fans from day one, we turned transparency into traction. Ideal for devs, creators, and founders, this session offers real-world lessons on how to build smarter, faster, and community-first.
#Unity #Unite2025 #VR
Home
/
Indie Game Developers/
Unity/
Building a $14M community: How we built a studio backwards (and why it worked) | Unite 2025



