I tested three ways to clone a real Steam game with AI: one sentence, its Steam page, and its actual demo. Thanks to Monarch for partnering with me! Start your free trial and get 50% off your first year of total money clarity using my link https://monarchmoney.yt.link/xnzhfNj or code ruswick50 for 50% Off Monarch Core tier.
Support TheChief and play the original Polyfury:
https://store.steampowered.com/app/1804980/Polyfury/
Wishlist my game, Battle Barn: Tactics:
https://store.steampowered.com/app/1305780/Battle_Barn_Tactics/
Grab my FREE game design doc template here:
https://docs.google.com/document/d/1_CbooMpVaD6CWFsFki-k3cPFCxF0IYBvp6hx_q0XowI/edit?usp=sharing
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Timestamps:
0:00 (Intro)
1:08 (Playing the Original Polyfury)
3:36 (The Single Sentence Test)
4:17 (Playing the One-Sentence Clone)
5:21 (The One-Sentence Clone's Art and Mechanics)
6:03 (Cloning a Game With a Five-Word Prompt)
6:50 (The Steam Page Test)
7:35 (Playing the Steam Page Clone)
8:22 (The Steam Page Clone's Controls)
11:05 (Thoughts on the Steam Page Clone)
12:02 (Today's Sponsor: Monarch)
13:07 (The Demo Test)
13:41 (Setting Up the Godot Clone Project)
14:40 (Playing the Demo Clone)
17:25 (Exploring the Demo Clone's Levels)
20:09 (Cloning Battle Barn)
21:48 (Battle Barn Clone's AI Art)
23:50 (Playing a Battle in the Clone)
25:40 (Battle Barn's Abilities in the Clone)
26:57 (Final Thoughts on AI Game Clones)
29:20 (What This Means for Indie Devs)