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10 Lessons 2020 Taught My Indie GameDev Business (a Year End Review)

10 Lessons 2020 Taught My Indie GameDev Business (a Year End Review)

16 min
2020 was the best year yet for my business making racing games as an indie gamedev. I learned a bunch of lessons the hard way and share them so you can take the easy road. Oh yea, and I moved! 0:00 - Introduction 1:20 - 1. Just Do It (don't wait for inspiration/motivation) 1:56 - 2. Don't be Rigid Too Early with Level Design 2:56 - 3. Playing Other Games Improves Your Own 4:40 - 4. Be Ready and Unafraid to Pivot 5:30 - 5. Don't Use Marketing Time to Continue Development 6:57 - 6. Running a Business in Games is Brutal 8:32 - 7. Reserve a Day for Random TODOs 9:45 - 8. Project Trajectories can be Misleading 10:34 - 9. Overcome Burnout by Understanding the Cause 11:48 - 10. Implementation is Improved by Preparing First 12:57 - Bonus: Don't Add Series Numbers to Filenames 13:31 - Bonus: Organize Your Files 14:08 - Bonus: Don't Typo: crontab -r 14:44 - Plans and Goals for 2021 15:31 - Outro Thanks for watching, please share with other game developers! More GameDev Videos: https://www.youtube.com/playlist?list=PLTb05P0VqSFiPxPsXsA8QGqcwd-efgviZ Daily Live Streams: https://www.twitch.tv/timbeaudet Discord Community: https://www.tyrebyt.es/discord Support Me: https://www.patreon.com/timbeaudet #indie #gamedev #business