10 Lessons 2020 Taught My Indie GameDev Business (a Year End Review)

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2020 was the best year yet for my business making racing games as an indie gamedev. I learned a bunch of lessons the hard way and share them so you can take the easy road. Oh yea, and I moved! 0:00 - Introduction 1:20 - 1. Just Do It (don't wait for inspiration/motivation) 1:56 - 2. Don't be Rigid Too Early with Level Design 2:56 - 3. Playing Other Games Improves Your Own 4:40 - 4. Be Ready and Unafraid to Pivot 5:30 - 5. Don't Use Marketing Time to Continue Development 6:57 - 6. Running a Business in Games is Brutal 8:32 - 7. Reserve a Day for Random TODOs 9:45 - 8. Project Trajectories can be Misleading 10:34 - 9. Overcome Burnout by Understanding the Cause 11:48 - 10. Implementation is Improved by Preparing First 12:57 - Bonus: Don't Add Series Numbers to Filenames 13:31 - Bonus: Organize Your Files 14:08 - Bonus: Don't Typo: crontab -r 14:44 - Plans and Goals for 2021 15:31 - Outro Thanks for watching, please share with other game developers! More GameDev Videos: https://www.youtube.com/playlist?list=PLTb05P0VqSFiPxPsXsA8QGqcwd-efgviZ Daily Live Streams: https://www.twitch.tv/timbeaudet Discord Community: https://www.tyrebyt.es/discord Support Me: https://www.patreon.com/timbeaudet #indie #gamedev #business