I tried making physical copies of my games… A failed gamedev project !
Having physical copies of my indie games sold in stores or online is still a dream that hasn't come true yet, but I got very close with this project! As independent and solo game developer it was sadly too much work and these games might never see a physical release!
► All Orangepixel games on Steam:
https://store.steampowered.com/developer/orangepixel
CONNECT:
►WEBSITE: http://www.orangepixel.net
►DISCORD: https://discord.gg/orangepixel
►NEWSLETTER: https://www.orangepixel.net/signup/
► Business: support[ at ]orangepixel.net
#gamedev #indiedev #programming
SOCIAL MEDIA:
► Bluesky: https://bsky.app/orangepixel
► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
► http://www.orangepixel.net
I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.
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I tried making physical copies of my games… A failed gamedev project !



