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Island54 Games
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Island54 Games
3 years ago
7:26
How to make a multiplayer game | Unity Devlog #8
3 years ago
3 years ago
7:18
Onboarding and Playtesting | Unity Devlog #9
3 years ago
3 years ago
5:20
Better Inventory Management | Unity Devlog #10
3 years ago
3 years ago
5:04
Adding a Survival System | Unity Devlog #11
3 years ago
3 years ago
5:52
Trying a hexagon-based voxel system | Unity Devlog #12
3 years ago
3 years ago
10:41
Making an "Infinite" World | Unity Devlog #13
3 years ago
3 years ago
6:52
Adding chickens to my game | Unity Devlog #14
3 years ago
3 years ago
1:27
Island54 Unity3D Quick Tip #2 | How to Make Singletons
3 years ago
3 years ago
15:34
Making My Server Scalable, Part 1 | Unity Devlog #15
3 years ago
3 years ago
6:04
Making My Server Scalable, Part 2 | Unity Devlog #16
3 years ago
4 years ago
9:28
Multiplayer Inventory PLUS JetBrains Giveaway | Unity Devlog 21
4 years ago
4 years ago
Thursday Dev Stream: Integrating new netcode
4 years ago
4 years ago
Wednesday Dev Stream: Unit testing my new netcode
4 years ago
4 years ago
Tuesday Dev Stream: Finishing off server-side inventory
4 years ago
4 years ago
3:29:45
Monday Dev Stream: More server-side harvesting
4 years ago
4 years ago
Friday Dev Stream: Server-side Inventory and Harvesting
4 years ago
4 years ago
Wednesday Dev Stream: Continuing work on my MMO netcode
4 years ago
4 years ago
Tuesday Dev Stream: Working on Netcode
4 years ago
4 years ago
11:23
Implementing Server-side Pathfinding | Unity Devlog #20
4 years ago
4 years ago
Monday Dev Stream: Fixing my tree rotation, and probably more!
4 years ago
4 years ago
1:59:33
Friday Dev Stream: Showing server-side trees on the client
4 years ago
4 years ago
Thursday Dev Stream: Getting trees back
4 years ago
4 years ago
Dev Stream: Fixing my buggy A* implementation
4 years ago
4 years ago
2:13:34
Dev Stream: Debugging A* implementation
4 years ago
4 years ago
Dev Stream: Implementing A* for pathfinding
4 years ago
4 years ago
Dev Stream: Smoothing the troll's movement
4 years ago
4 years ago
1:34:06
Dev Stream: Continuing work on troll path finding
4 years ago
4 years ago
Dev Stream: Moving mobs in straight lines.
4 years ago
4 years ago
7:32
Making Trolls Attack Players in my MMO | Unity Devlog #19
4 years ago
4 years ago
Dev Stream: Server-side terrain geometry
4 years ago
4 years ago
Dev Stream: Getting my troll moving
4 years ago
4 years ago
2:13:35
Dev Stream: Debugging the AI in my MMO
4 years ago
4 years ago
Dev Stream: Working on the troll AI in my MMO
4 years ago
4 years ago
Dev Stream: Working on the first mob AI for my survival MMO
4 years ago
4 years ago
1:13:15
Dev Stream: Coding the first aggressive AI for my MMO
4 years ago
4 years ago
10:17
Adding a fantasy mob to my game | Unity Devlog #18
4 years ago
4 years ago
6:37
Getting My Game Working With My New MMO Server (Part 3) | Unity Devlog #17
4 years ago
4 years ago
9:21
"Hello World" | Island54 Devlog Episode 1
4 years ago
4 years ago
5:54
Items and Interaction | Island54 Devlog Episode 2
4 years ago
4 years ago
2:44
Terrain Face-lift | Island54 Devlog Episode 3
4 years ago
4 years ago
5:34
Basic Inventory | Island54 Devlog Episode 4
4 years ago
4 years ago
0:38
Island54 Unity3D Quick Tip #1 | Custom Icons for ScriptableObjects
4 years ago
4 years ago
4:10
Crafting System | Unity Devlog #5
4 years ago
4 years ago
9:50
Adding Harvestable Trees to My Game | Unity Devlog #6
4 years ago
4 years ago
7:33
Land Claims and a Shelter | Unity Devlog #7
4 years ago