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This tutorial/guide will show you how to build a complete in-game UI using Unityโs UI Toolkit โ including a player profile, heart-based health system, pause menu, and the new ScriptableObject binding workflow.
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๐ YOU WILL LEARN:
- How to set up UI Toolkit for runtime UI
- How to create UXML-based layouts and USS styles
- How to build a player profile UI (image, name, class/race)
- How to create a heart-based health system
- How to work with UI Document, UI Builder, and Panel Settings
- How to apply shared styles using custom StyleSheets
- How to use ScriptableObjects for UI binding in Unity
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โ๏ธ VIDEO CHAPTERS:
0:00 - Intro
1:02 - Setup UI Toolkit in your scene
3:20 - UI Toolkit example
5:52 - Building player profile
12:49 - Building hearts container
18:30 - UI scaling
21:25 - Styles




