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Caius Nelson
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About
9 days ago
What Game Engine should you use?
Caius Nelson
24 days ago
Stream via RTMP (OBS, Vmix, Zoom) with Restream
Caius Nelson
24 days ago
Circle of Orion (a Turn-Based JRPG) - Dev Update #25.4
Caius Nelson
3 months ago
Circle of Orion - Dev Update #25.3
Caius Nelson
3 months ago
Circle of Orion - Dev Update #25.2
Caius Nelson
4 months ago
Omega Game Framework 4th Anniversary | SyndiCast - January 2025
Caius Nelson
7 months ago
Noiramore Academy (3D Mystery Adventure Game) - Kickstarter Launch Trailer
Caius Nelson
8 months ago
Circle of Orion - Flying the Airship around the Overworld (WIP Gameplay)
Caius Nelson
9 months ago
Unreal Engine Feature Pitch: Voxel Vector Painting
Caius Nelson
9 months ago
The Ballad of Kyle Katarn
Caius Nelson
a year ago
GameDev Live - Circle of Orion: A Turn-Based Fantasy RPG
Caius Nelson
a year ago
Circle of Orion - Walking around the World (WIP Gameplay)
Caius Nelson
a year ago
Spline + PCG = Climbable Vines - (Circle of Orion)
Caius Nelson
a year ago
Unity's oopsie made me rewrite my Unreal Engine JRPG | Circle of Orion - Devlog #15
Caius Nelson
a year ago
I'm sick so I learned Lua for my JRPG | Circle of Orion - Devlog #14-ish
Caius Nelson
a year ago
Omega Game Framework v1.5 Presentation | SyndiCast - November 2023
Caius Nelson
a year ago
My game is taking too long to make... | Circle of Orion - Devlog #13
Caius Nelson
a year ago
Game Dev Plays FNAF World in 2023
Caius Nelson
2 years ago
Liberty Belle - First Prototype / Platforming Test
Caius Nelson
2 years ago
Procedural Content Generation in my JRPG | Circle of Orion - Devlog #12
Caius Nelson
2 years ago
Liberty Belle: A Superhero 3D Platformer - Official Launch Trailer
Caius Nelson
2 years ago
Game Dev Plays | Eternights (Demo) - Action JRPG Dating-Sim
Caius Nelson
2 years ago
A Final Fantasy XVI Fan Defends its Haters...
Caius Nelson
2 years ago
Party Members & Reactivity | Circle of Orion - Devlog #10
Caius Nelson
2 years ago
Dialogue Portraits & Progression Systems | Circle of Orion - Devlog #11
Caius Nelson
2 years ago
Global Events - Omega Game Framework | Unreal Engine Tutorial
Caius Nelson
2 years ago
Menus - Omega Game Framework | Unreal Engine Tutorial
Caius Nelson
2 years ago
Remaking the Battle System....Again | Circle of Orion - Devlog #9
Caius Nelson
2 years ago
Battle System 2.0 early test - (Circle of Orion)
Caius Nelson
2 years ago
3 Tip for Unreal Engine Developers (for better Data Management)
Caius Nelson
2 years ago
Overworld Test - (Circle of Orion)
Caius Nelson
2 years ago
Make a JRPG Town Layout FAST! - (Circle of Orion)
Caius Nelson
2 years ago
Quickly Creating Towns & Characters for my RPG | Circle of Orion - Devlog #4
Caius Nelson
2 years ago
Multi-Spline Mesh Component - Unreal Engine (Marketplace Asset)
Caius Nelson
2 years ago
Creating Cutscenes in my Indie RPG | Circle of Orion - Devlog #5
Caius Nelson
2 years ago
Data Items - Omega Game Framework | Unreal Engine Tutorial
Caius Nelson
2 years ago
World Mason - Plugin Trailer | Unreal Engine 5
Caius Nelson
2 years ago
1 Year Anniversary! I Have Nothing Special Planned! | Circle of Orion - Devlog #8
Caius Nelson
2 years ago
More Towns! More Dungeons! More Buuuuuugs! | Circle of Orion - Devlog #7
Caius Nelson
2 years ago
Magic and Sound Effects TEST - (Circle of Orion)
Caius Nelson
2 years ago
Why People Really Hate Character Redesigns
Caius Nelson
2 years ago
Affinity System TEST - (Circle of Orion)
Caius Nelson
2 years ago
Dungeon & a New Battle System | Circle of Orion - Devlog #6
Caius Nelson