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Spline + PCG = Climbable Vines - (Circle of Orion)
Spline + PCG = Climbable Vines - (Circle of Orion)
Published Apr 3, 2024
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28 sec
Caius Nelson
5.5K subscribers
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#indiedev #gamedev #IndieGameDev #gamedevelopment #UE5 #UnrealEngine #bugs #rpg #jrpg #PCG One tool I developed for Circle of Orion, by Turn-Based RPG, uses Unreal's PCG system to drop climbable...
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