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Boxbrain

Boxbrain

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https://www.youtube.com/channel/...
Boxbrain
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2 years ago
Boxbrain
Goblin seizure [Devlog #1]Boxbrain
2 years ago
Boxbrain
Goblin baseball [Devlog #2]Boxbrain
2 years ago
Boxbrain
Knockback [Devlog #3]Boxbrain
2 years ago
Boxbrain
Squad behavior [Devlog #4]Boxbrain
2 years ago
Boxbrain
Goblin trance [Devlog #5]Boxbrain
2 years ago
Boxbrain
Goblin dance [Devlog #6]Boxbrain
2 years ago
Boxbrain
Archers and factions [Devlog #7]Boxbrain
3 years ago
Boxbrain
Spike trapBoxbrain
3 years ago
Boxbrain
Door switchBoxbrain
3 years ago
Boxbrain
How to create compound animations by composing animator nodes inside each other [Godot 3.5 Tutorial]Boxbrain
3 years ago
Boxbrain
How to make a bounce animation [Godot 3.5 Tutorial]Boxbrain
3 years ago
Boxbrain
I used AI to generate speech for my AI villagers [Devlog #18]Boxbrain
3 years ago
Boxbrain
How to create a shake animation using tweens [Godot 3.5 Tutorial]Boxbrain
3 years ago
Boxbrain
Feeding your army: food, hunger, and foraging [Devlog #17]Boxbrain
3 years ago
Boxbrain
Hire mercenary followers [Devlog #16]Boxbrain
3 years ago
Boxbrain
Better NPC follower AI [Devlog #15]Boxbrain
3 years ago
Boxbrain
Villager AI and follow behavior [Devlog #14]Boxbrain
3 years ago
Boxbrain
Fighting goblins inside procedurally-generated caves [Devlog #11]Boxbrain
3 years ago
Boxbrain
Monsters now drop coins [Devlog #12]Boxbrain
3 years ago
Boxbrain
Better object animations [Devlog #13]Boxbrain
3 years ago
Boxbrain
What makes for a great game, pitfalls with changing scenes [Devlog #10]Boxbrain
3 years ago
Boxbrain
Hiding roofs for houses in a 2D RPG using Area2D [Godot 3.5 Tutorial]Boxbrain
3 years ago
Boxbrain
2D houses with multiple floors [Devlog #8]Boxbrain
3 years ago
Boxbrain
How to make a camera that can zoom in and out [Godot 3.5 Tutorial]Boxbrain
3 years ago
Boxbrain
First working version of procedurally-generated caves [Devlog #9]Boxbrain