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utm_content=youtube_2025_godotcharanim Build a fully-fledged overworld for your own monster collector game in Godot! Monster-catching RPGs have become legendary in the world of game development, renowned for their expansive exploration, memorable trainers, and the thrill of player progression. In this course, you’ll create a complete overworld system, designing intricate multi-level environments, crafting interactive dialogue, and mastering techniques to persistently track data states from start to finish. These skills will empower you to engineer robust, feature-rich adventure games and bring your own epic creature-collecting worlds to life. An intermediate understanding of Godot is needed for this course. You’ll learn how to: - Build multi-level overworld environments - Develop trainer dialogue options - Organize complex data efficiently - Master Godot’s TileMap and animations - Modularize code with inheritance - Apply advanced state management patterns … and more!
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Godot Monster Collector: Character Animations