Bullet Hell Shooting in GODOT
https://www.youtube.com/watc...utm_content=youtube_2025_godotbullethell
Craft a fully-fledged bullet hell game in Godot!
Bullet hell games are renowned for their fast-paced action, dense attack patterns, and the technical challenge of managing hundreds of objects on screen – making them a fantastic way to advance your game development skills. In this course, you’ll build a complete bullet hell experience, mastering techniques such as node pooling, scene inheritance, and randomization. These new skills will vastly enhance your Godot skills and enable you to make increasingly complex games with many objects.
An intermediate understanding of Godot and GDScript is needed for this course.
You’ll learn how to:
- Implement efficient object pooling
- Utilize scene inheritance for scaling
- Create dynamic object spawn systems
- Work with sprite sheets and tilemaps
- Add polished audio and SFX
- Design pickups and stat upgrades
… and more!