This week I worked on Otok, Entomophobia, and Project Lobster.
I made the new water shader for Otok, bringing up the visuals even more. I updated Otok 2 times this week and worked on a way of displaying when the player gets hit in Entomophobia, through the addition of audio and visual feedback. I also repaired the inventory management of Project Lobster and worked on the crafting system for the game, it's almost functional, but not completely.
Wishlist Entomophobia: https://store.steampowered.com/app/1932700/Entomophobia/
Wishlist Otok: https://store.steampowered.com/app/2331880/Otok/
Otok is already released on the following:
iOS: https://apps.apple.com/us/app/otok/id1665571846
Android: https://play.google.com/store/apps/details?id=com.VuVuu.otok&pli=1
itch.io: https://vuvuu-inc.itch.io/otok
join the Discord: https://discord.gg/DypBstQ
Support the Indie Game Dev Dreams?
β‘ Ko-fi: https://ko-fi.com/vuvuuinc
β‘ Patreon: https://www.patreon.com/VuVuu
Check out my Website: https://www.vuvuu.dev
March 10th [00:00]
March 11th [00:25]
March 13th [00:39]
March 14th [02:18]
March 15th [02:59]
March 16th [03:57]
#gamedev #pixelart #indiedev #vuvuu