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Unity 6 tips: 3 ways to implement user input with the Input System #gamedev #gamedevelopment #unity

Unity 6 tips: 3 ways to implement user input with the Input System #gamedev #gamedevelopment #unity

1 min
In Unity 6, every new project has the new Input System enabled by default. It's more flexible and scalable than the older input manager. It supports a wide range of input devices like touch, gamepads, keyboard, and XR controllers. It also supports runtime control binding and local multiplayer. This video demonstrates some of the ways to set it up, based on your projectโ€™s needs. Learn more in docs: https://on.unity.com/InputSystemDocs Find more free Unity learn resources: https://on.unity.com/Learn Check out the full tutorial: https://on.unity.com/InputSystemTutorial #gamedev #unitytips #unity3d #unitylearn