UI Toolkit Series: Drag-and-Drop Manipulator

Learn how to implement draggable UI elements by handling pointer events and translating them into drag start, drag move, and drag end behavior in Unity 6 UI Toolkit. We will be looking at the Pointer lifecycle and managing states like Down, Move, and Up events for smooth dragging. We also look at snapping Logic and how to calculate distances to snap items into inventory slots UI example. If you are getting started with UI Toolkit, make sure to check out the following resources: ➡️ Dragon Crashers: https://on.unity.com/DragonCrashersTutorial ➡️ QuizU: https://on.unity.com/Quiz_UI_ToolkitSample ➡️ UI Toolkit e-book: https://on.unity.com/UIToolkitEbook ➡️ Bagel Game: https://on.unity.com/BagelGame ➡️ Documentation: https://on.unity.com/UIToolkitManual #Unity6 #UIToolkit #LearnUnity #UnityTutorial #GamedevTips #CSharp
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UI Toolkit Series: Drag-and-Drop Manipulator

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