Tiny Bookshop: From a daydream to 500K copies sold

From a daydream to a bestseller! Dive into the making of Tiny Bookshop, the cozy, narrative, and management indie game, with David Zapfe-Wildemann (Game Designer) and Maurice Andreas (Programmer) from Neoludic Games. Learn how this small team perfected the game’s painterly look with the Universal Render Pipeline (URP), optimized the game’s massive content library using the Addressable Asset System, and more. 📚 Play Tiny Bookshop: https://store.steampowered.com/app/2133760/Tiny_Bookshop/ 📹 Watch more videos: https://on.unity.com/resources Timestamp: [0:00] – Intro [0:50] – Landing the look [1:31] – Content optimization Follow Unity on social 🐤 Twitter: https://twitter.com/unity 👩🏻‍🏫LinkedIn: https://www.linkedin.com/company/unity/ 📸 Instagram: https://www.instagram.com/unitytechnologies 🦋 Bluesky: https://bsky.app/profile/unity.com #MadeWithUnity #GameDev #IndieGames #CozyGames #URP
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Tiny Bookshop: From a daydream to 500K copies sold

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