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Tiny Bookshop: From a daydream to 500K copies sold

Tiny Bookshop: From a daydream to 500K copies sold

2 min
From a daydream to a bestseller! Dive into the making of Tiny Bookshop, the cozy, narrative, and management indie game, with David Zapfe-Wildemann (Game Designer) and Maurice Andreas (Programmer) from Neoludic Games. Learn how this small team perfected the gameโ€™s painterly look with the Universal Render Pipeline (URP), optimized the gameโ€™s massive content library using the Addressable Asset System, and more. ๐Ÿ“š Play Tiny Bookshop: https://store.steampowered.com/app/2133760/Tiny_Bookshop/ ๐Ÿ“น Watch more videos: https://on.unity.com/resources Timestamp: [0:00] โ€“ Intro [0:50] โ€“ Landing the look [1:31] โ€“ Content optimization Follow Unity on social ๐Ÿค Twitter: https://twitter.com/unity ๐Ÿ‘ฉ๐Ÿปโ€๐ŸซLinkedIn: https://www.linkedin.com/company/unity/ ๐Ÿ“ธ Instagram: https://www.instagram.com/unitytechnologies ๐Ÿฆ‹ Bluesky: https://bsky.app/profile/unity.com #MadeWithUnity #GameDev #IndieGames #CozyGames #URP