Creating STUNNING Water in Unity's Shader Graph ft. @BenCloward

https://www.youtube.com/watc...
Ben is back, this time, showing us how to create beautiful, realistic, living bodies of water in Shader Graph using: reflection, refraction, depth fog, edge transparency, surface ripples, and wetness decals! Join live and follow along! Check out Ben's (excellent) short form tutorials: http://youtube.com/@benncloward
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Creating STUNNING Water in Unity's Shader Graph ft. @BenCloward