How I Made My Game Decorate Itself #gamedesign #coding #gamedev
https://www.youtube.com/watc...⁍ Wishlist: https://store.steampowered.com/app/3475620/Mythfall/
⁍ Play: https://mythfall.com
⁍ Discord: https://discord.gg/63YeahMKfJ
⁍ Github: https://github.com/unitoftime
// Description
In this video, I show how I used Poisson disk sampling and clustering to automatically decorate my game world. No hand-placed props, no level designer just code. From evenly spaced sample points to randomized clusters of objects, this system brings life to the environment with minimal effort. Perfect for large, open-world games or anyone building procedural tools!
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How I Made My Game Decorate Itself #gamedesign #coding #gamedev