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TwoPM Studios
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today
0:17
today
What animal should we add next? #cozygames #gamedev #indiegame
2 days ago
0:20
2 days ago
What if minigolf was a card game 🤔? #cozygames #gamedev #indiegame
5 days ago
0:18
5 days ago
Are those… penguins? #cozygames #gamedev #indiegame #cardgame
last week
0:16
last week
You just gotta go through... 🪵 #cardgame #cozygames #gamedev
last week
0:20
last week
Ooh, a star!
last week
1:37
last week
PAR52 (Alpha Gameplay Demo Teaser)
2 years ago
1:17
2 years ago
WizardChess (Official Release Trailer)
2 years ago
2:24
2 years ago
bzzzzztt
2 years ago
8:30
2 years ago
How difficult SHOULD a roguelike be?
2 years ago
5:53
2 years ago
Can you really make a game part-time?
2 years ago
10:29
2 years ago
How should you respond to bad Steam reviews?
2 years ago
8:00
2 years ago
When does a game become a product?
2 years ago
8:23
2 years ago
What if your game isn’t fun?
2 years ago
7:54
2 years ago
We destroyed the balance of our game... for science
2 years ago
11:21
2 years ago
Should you put your game in early access?
3 years ago
21:34
3 years ago
Can you ever really finish making a game? (WizardChess Devlog #21)
3 years ago
3:13
3 years ago
An hour of gamedev in 3 minutes (no talking)
3 years ago
3:44
3 years ago
Adding a new unit to my game (in 4 minutes)
3 years ago
15:59
3 years ago
What makes a boss fight fun? (WizardChess Devlog)
3 years ago
32:08
3 years ago
Introducing: Arabella, the FaeQueen (WizardChess 0.7.5, Devlog #19)
3 years ago
31:29
3 years ago
The tournament begins... (Devlog #18, WizardChess 0.7.0)
3 years ago
13:47
3 years ago
Upgrades, People, Upgrades - SoTF Devlog #10
3 years ago
24:21
3 years ago
Welcome to the Fae World - SoTF Devlog #11
3 years ago
1:25:49
3 years ago
Technical difficulties - playtesting my indie game (SoTF)
3 years ago
16:54
3 years ago
Re-roll EVERYTHING - SoTF Devlog #12
3 years ago
38:25
3 years ago
Playtesting my indie game #6 (The Song of The Fae)
3 years ago
38:22
3 years ago
We renamed our game (it's called WizardChess now)
3 years ago
24:27
3 years ago
Welcome to WizardChess - Devlog #13
3 years ago
20:30
3 years ago
WizardChess v0.5 - Devlog #14
3 years ago
21:23
3 years ago
WizardChess v0.5.5 - Devlog #15
3 years ago
21:39
3 years ago
Redesigning Unit Unlocks (Devlog #16, WizardChess v0.5.7)
3 years ago
23:06
3 years ago
Every game needs a giant snake (Devlog #17, WizardChess 0.6.0)
4 years ago
1:34
4 years ago
The Song of The Fae - Early Access Release Trailer
4 years ago
8:10
4 years ago
November Update - SoTF Devlog #5
4 years ago
10:14
4 years ago
Redesigning our map - SoTF Devlog #6
4 years ago
10:47
4 years ago
Visual storytelling - SoTF Devlog #7
4 years ago
16:47
4 years ago
Progression, scaling, skill and luck - SoTF Devlog #8
4 years ago
19:32
4 years ago
Boss design - SoTF Devlog #9
5 years ago
16:32
5 years ago
Procedurally Generating Levels - SoTF Devlog #2
5 years ago
18:17
5 years ago
Iteration & Motivation - SoTF Devlog #3
5 years ago
17:24
5 years ago
How to get back to work after a break - SoTF Devlog #4