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Best and Worst Game Dev Advice From My Comments

Best and Worst Game Dev Advice From My Comments

Published
Length25 min
he best game dev advice from my comments section, and where I'd push back on a few of you. ** FOLLOW ME: ** Twitter: https://x.com/timruswick Instagram: https://www.instagram.com/timruswick/ TikTok: https://www.tiktok.com/@timruswick Join our Discord: https://discord.com/invite/cYMGA77 Timestamps: 0:00 (Intro) 0:12 (Marketing a Game About Depression) 0:56 (Reusable Systems vs Your Dream Game) 1:43 (Game Dev Influencers and Get-Rich-Quick) 2:36 (Seeking Validation Online as a Game Dev) 3:32 (Unlucky Indie Games on Steam) 5:31 (Reusable Game Modules and Systems) 6:48 (Small Games, Scope and Dream Games) 8:47 (Time Limits on Your First Game) 10:03 (Deadlines for Hobbyist Game Devs) 11:17 (Writing the Story First) 12:00 (Hero Moments in Game Design) 12:52 (The 10-Review Line on Steam) 14:06 (Steam Revenue, Quality and Marketing) 15:24 (Money Expectations for Your First Game) 16:12 (RTS Army Controls and Genre Standards) 17:14 (3D Animation, Rigging and Composition) 18:16 (AI-Generated Assets in Indie Games) 18:53 (Practice Jumps and Boss Room Health Pickups) 20:12 (Red and Green for Colorblind Players) 20:53 (Platformer Physics and Level Rework) 21:56 (Playtesting With Genre Players) 22:35 (A Sailing Game's Playtesters) 23:40 (Color Theory for Game Devs) 24:33 (Three Years on One Game Project) 25:15 (Coding Agents and Old Game Dev Memes)