Kyle Balda: Why This Hollywood Director Is Now Making Games, Why Game Dev Is So Hard | Ep. #053
https://www.youtube.com/watc...I talk with the Minions director Kyle Balda about why he is now making indie games.
► Get 25% off my 2D course (and get my 3D course free): https://fulltimegamedev.mykajabi.com/2d-art-pro-sept-promo
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► Wishlist my game, Twisted Tower: https://store.steampowered.com/app/1575990/Twisted_Tower/
Chapters
00:00:00 Intro
00:02:02 Ad Read: 2D Art Course
00:02:55 Why Indie Games Feel More Accessible Than Film
00:05:46 Are Feature Films More Expensive Than Games?
00:07:17 Attention Spans, Pacing, and Younger Audiences
00:11:22 Rooting Interest in Games and Films
00:14:03 Applying Storytelling to Game Development
00:16:35 Fun as the Primary Goal in Games and Films
00:19:05 Is Making Games Harder Than Films?
00:22:06 Production Processes in Animation
00:29:30 Thoughts on AI in Film and Games
00:36:49 Coming Up with Good Ideas
00:42:19 Play Testing vs Screen Testing
00:44:21 Why Film Studios Are Entering Game Dev
00:50:23 Gatekeeping in Indie Film vs Games
00:59:05 Technical Comparisons: Games vs Animating Films
01:03:17 Differences in Game Dev Processes
01:06:26 Gray Boxing, Prototyping, and Iteration
01:11:02 Wrap Up
01:11:20 Ad Read: 2D Art Course
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Kyle Balda: Why This Hollywood Director Is Now Making Games, Why Game Dev Is So Hard | Ep. #053