GAMES IN PROGRESS
  • Topics
    • Tutorials and programming
    • Dev logs
    • Art, design and animation
    • Development tools & assets
    • Industry insights and strategies
    • Game jams & collaborations
    • Miscellaneous insights
  • Indie games
    • Published
    • Coming soon
  • Misc
    • Learning Hub
    • Dev live on Twitch
Latest Videos
Home
Discover all devlogs
Game developers
Send us your feedback

Does Game Marketing Even Matter In 2025? — Full Time Game Dev Podcast Ep. 023

1:32:06
https://www.youtube.com/watc...
I chat with Jason Smith who's game Cultic sold over 50,000 copies, and since then released his new games Bonerooms. ► Play Bonerooms: https://store.steampowered.com/app/2719940/The_Bonerooms/...
Home
/
Indie Game Developers
/
Thomas Brush
/
Does Game Marketing Even Matter In 2025? — Full Time Game Dev Podcast Ep. 023
Thomas Brush
Thomas Brush
345K subscribers
https://www.youtube.com/channel/...
Thomas Brush
VideosStatisticsAboutIndustry insights and strategies
2 hours ago
0:33
Thomas Brush
Moody Resident Evil Interiors in Unity #shortsThomas Brush
4 hours ago
0:50
Thomas Brush
Why 90s Games Used So Much Fog #shortsThomas Brush
8 hours ago
0:37
Thomas Brush
Visual Cohesion Differentiates Games From AI #shortsThomas Brush
9 hours ago
2:16:53
Thomas Brush
Jason Smith: How He Sold 100,000 Copies Of His Game (w/ Overwhelmingly Positive Reviews) | Ep. #056Thomas Brush
10 hours ago
Thomas Brush
Let's Review Your Games — Ep. 032Thomas Brush