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Randy
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14 days ago
BIG NEWS + Enemy Pathfinding up next
Randy
15 days ago
Adding combat into the game
Randy
18 days ago
finishing the v1 of the tech tree
Randy
19 days ago
TECH TREE CONTENT TIME !
Randy
20 days ago
Tech tree quest rewards
Randy
21 days ago
Making UI programming comfy so I don't hate it anymore and we can be friends
Randy
22 days ago
Tech Tree Progression System
Randy
25 days ago
Finishing the electricity system v1
Randy
a month ago
Electricity System !
Randy
a month ago
Fixing bugs from playtest + ADDING MORE CONTENT
Randy
a month ago
Fixing bugs from playtest + ADDING MORE CONTENT
Randy
a month ago
Time to make the gameplay more playable
Randy
a month ago
Iron processing + Cozy base building vibes
Randy
a month ago
Iron processing + Cozy base building vibes
Randy
a month ago
Making the game art look 2x better
Randy
a month ago
New art + Conveyor belts = epic game
Randy
a month ago
Use this to improve your gameplay VFX when low-level programming
Randy
a month ago
Adding more crafting content into the game
Randy
a month ago
Crafting workbench system, then adding more content into the game
Randy
a month ago
Crafting workbench system, then adding more content into the game
Randy
a month ago
Game design o'clock ????
Randy
a month ago
Game design o'clock ????
Randy
a month ago
NEW CRAFTIN' SYSTEM WHO DIS
Randy
2 months ago
New crafting system - Odin game dev
Randy
2 months ago
Odin game dev grindin, Terrafactor time
Randy
2 months ago
Odin game dev grindin, Terrafactor time
Randy
2 months ago
My ENTIRE system for making games without an engine
Randy
4 months ago
BIG ANNOUNCEMENT (switching to 2nd channel for streams)
Randy
4 months ago
Open World update is getting shipped by end of stream (probably)
Randy
5 months ago
BIG NEWS + Grind Season begins now
Randy
5 months ago
Programming a lighting system for my survival game
Randy
6 months ago
full time modded minecraft grind era🦍 !server
Randy
6 months ago
modded minecraft game design study
Randy
6 months ago
modded minecraft game design study
Randy
6 months ago
in my modded minecraft grind era 🦍🦍 !server
Randy
6 months ago
TODAY WE OPEN THE WORLD
Randy
6 months ago
I made this game in 30 days
Randy
6 months ago
TODAY WE OPEN THE WORLD
Randy
6 months ago
weaving new enemies into the game design for v12
Randy
6 months ago
the death / respawn loop
Randy
6 months ago
the death / respawn loop
Randy
6 months ago
overhauling enemies for better survival crafting vibes
Randy
6 months ago
enemy overhaul
Randy
6 months ago
epic survival crafting automation game dev
Randy
6 months ago
I HAVE DONE IT. back to the gameplay grind.
Randy
6 months ago
I HAVE DONE IT. back to the gameplay grind.
Randy
7 months ago
making a web platform for running my game
Randy
7 months ago
making a web platform for running my game
Randy
7 months ago
nextjs 1x programming (gone epic)
Randy
7 months ago
epic gigachad web dev 1x programming
Randy
7 months ago
live zoo footage of web developer
Randy
7 months ago
idk what I'll do today, but it'll be something
Randy
7 months ago
idk what I'll do today, but it'll be something
Randy
7 months ago
conveyor belt o'clock
Randy
7 months ago
new combat system today ????
Randy
7 months ago
Tech tree time
Randy
7 months ago
Today, we dig a hole.
Randy
7 months ago
Making a new rocky biome for iron farmin'
Randy
7 months ago
BACK TO WORKING ON GAMEPLAY!
Randy
7 months ago
Polishing the UI, then soft launch of web demo. !game
Randy
8 months ago
No-engine 2D rendering in 600 lines of code
Randy
8 months ago
I finally made a Steam game... what next?
Randy
10 months ago
Demon Knives - Announce Trailer
Randy
10 months ago
I made an entire game without an engine in 1 week
Randy
10 months ago
1 week of unhinged game development
Randy
a year ago
4 programmers, 1 forest
Randy
a year ago
Creating a Factorio-style research system for my game
Randy
a year ago
Things are changing...
Randy
2 years ago
I found THE BEST attack animation… and it’s only 10 lines of code
Randy
2 years ago
Another perfectly normal day of video game development
Randy
2 years ago
Programming base defense for my survival-craft game
Randy
2 years ago
Designing a new base building system for my survival game
Randy
2 years ago
Programming enemy slime physics from scratch
Randy
2 years ago
Is this THE BEST way of prototyping enemies??
Randy
2 years ago
My favorite way to program an attack animation
Randy
2 years ago
166 days of game development
Randy
2 years ago
Creating an inventory system for my survival game
Randy
2 years ago
2 months of Gameplay Programming
Randy
2 years ago
Programming an entire game from scratch
Randy
3 years ago
Squashing bugs in Arcane - Indie Game Devlog #12
Randy
3 years ago
Forcing myself to program for 24 hours straight
Randy
3 years ago
Bringing our Game Character To LIFE - Indie Devlog #13
Randy
3 years ago
Moving my entire game into a new engine in 1 week
Randy
3 years ago
Programming an Inventory System for my Survival Game
Randy
3 years ago
I Learnt How to Draw Pixel Art
Randy
3 years ago
Programming a new physics engine for my game
Randy
3 years ago
Simulating every single pixel in my game
Randy
3 years ago
i finally snapped...
Randy
3 years ago
nothing to see here, just keep scrolling...
Randy
3 years ago
Procedurally generating pixel art for my game
Randy
3 years ago
Building a game world
Randy
3 years ago
What does a 3D Model look like in a 2D Game?
Randy
3 years ago
"Be a game developer, it'll be easy"
Randy
4 years ago
Don't try programming 3D animations from scratch
Randy
4 years ago
Welcome to web dev...
Randy
4 years ago
Getting my website ready for launch
Randy
5 years ago
Arcane Devlog #11 - User Interface - Indie Game Devlog
Randy
6 years ago
Arcane Devlog #7 - Base Building & Forging - Indie Game Devlog
Randy
6 years ago
Arcane Devlog #7.5
Randy
6 years ago
Arcane Devlog #8 - A Week of Engine Development - Indie Game Devlog
Randy
6 years ago
Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game Devlog
Randy
6 years ago
Arcane Devlog #10 - Physics & Collision - Indie Game Devlog
Randy
7 years ago
Arcane Devlog #2 - Statistics - Indie Game Devlog
Randy
7 years ago
Arcane Devlog #3 - World Generation - Indie Game Devlog
Randy
7 years ago
Arcane Devlog #4 - Basic AI & Skill Tree - Indie Game Devlog
Randy
7 years ago
Arcane Devlog #5 - Lighting, Spells, Blueprints, and more - Indie Game Devlog
Randy
7 years ago
Arcane Devlog #6 - Movement & Collision Rework - Indie Game Devlog
Randy
8 years ago
Arcane Devlog #1
Randy