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IDoZ
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a year ago
Implementing game feel in Archvale
IDoZ
a year ago
Archvale Devlog #8 - Cutscenes, debuffs and the desert
IDoZ
a year ago
Archvale Devlog #9 - Progression, quests and inventory UI
IDoZ
a year ago
Archvale Devlog #10 - Abilities and building the world!
IDoZ
a year ago
Archvale Devlog #11 - Finalising the gameplay loop
IDoZ
a year ago
Archvale Devlog #12 - Farming, building & controller support
IDoZ
a year ago
Archvale Devlog #13 - Skill pages and mini dungeons
IDoZ
a year ago
Archvale Devlog #14 - Parrying and Arenas
IDoZ
a year ago
Archvale Devlog #15 - Local Co-op & Dungeons
IDoZ
a year ago
Archvale Devlog #16 - Dungeon traversal
IDoZ
a year ago
Archvale Devlog #17 - Making Stuff Better
IDoZ
a year ago
Archvale Devlog #18 - Towns & Magic
IDoZ
a year ago
The FINAL Archvale Devlog
IDoZ
a year ago
Releasing Our Indie Game
IDoZ
2 years ago
Archvale Release Date & Demo Announcement
IDoZ
Working on Archvale, a top down bullet hell rpg
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